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5 Outdoor Activities for Kids that Are Fun and (Surprisingly) Educational

There are plenty of things to do indoors: Backed by desert vistas and a city skyline, outdoor activities in Phoenix are as abundant as they are assorted. Nearby mountains and trailheads enable citydwellers to explore the sunny outdoors.

Active things to do in Phoenix include: Main menu Open search menu. Things To Do In Phoenix. Pack a bottle of water and hike up Piestewa Peak Trail Learn the backstory on the Hohokam people at Pueblo Grande Museum and Ruin Jump into culture with free admission days at Heard Museum Join Maricopa County Parks' guided events on wildflower walks and moonlit hikes Get a taste of local flavor from one of 75 food vendors that gather at the Uptown Farmers Market.

Check out some of the popular attractions near Phoenix: Here are some ideas for weekend activities near Phoenix: Here are some family-friendly things to do near Phoenix: Learn about many different types of trees at Boyce-Thompson Arboretum Discover a peaceful paradise at the Japanese Friendship Garden in downtown Phoenix Visit the animals at the Phoenix Zoo Watch the sunset from the top of South Mountain Taste ice cream made from liquid nitrogen, only found at Creamistry.

Check out these date night ideas near Phoenix: They can use clouds with the stylus to block enemies or move him around, make circles around spike-less enemies to make a coin bubble, and add coins to Baby Mario. The player can only be hit three times. The more coins the player collects, the different color Yoshi Baby Mario travel with when he lands. In the second part, as Yoshi, players can shoot eggs if they have any.

The number of eggs a Yoshi carries varies with the color of Yoshi. For example, Green Yoshi has up to 20 eggs, while Brown Yoshi has up to forty eggs.

Players can also eat spike-less enemies which give them coins. If players run out or low on eggs, then they must eat fruit to gain more eggs.

Now invincible, they can run very fast, shoot many eggs, and even destroy enemies in one touch. After a few seconds, the power-up ends and they return back to normal. If players get hit by an enemy or its attack, the game ends. In most modes, players race to get the most coins, time, or to save Baby Luigi from the Toadies.

In marathon, players race to see how far they can go. After every yards, the Yoshi is swapped for a differently colored Yoshi. If Baby Mario is defeated, the player starts over. If the player loses a life as Yoshi, they can choose to start over or start at the beginning of Baby Mario and Yoshi's partnership.

In Yoshi's Island DS , Kamek and Bowser travel back in time to try and capture the fabled star children , who had special energy in their bodies that, once in his possession, would allow Bowser to take over the world. Not knowing the identity of the star children, Kamek and Bowser simply set out to steal all the children of the Mushroom Kingdom , only to have their quarry escape their grasps one way or another and join Yoshi in a quest to free the other children.

The Stork saw the Toadies carrying the babies away, and he managed to crash into some of them, freeing Baby Mario and Baby Peach , and later on the others. Baby Luigi does not escape the castle, but he does evade detection throughout the game. Upon reaching Bowser's Castle, Baby Bowser found no reason to further accompany Yoshi, so he immediately abandoned the group. Yoshi refused to continue without him, however, and so Baby Bowser began battling him.

Yoshi quickly defeated him, only for an enraged Bowser to emerge and engage in battle with Yoshi right after the young Bowser's defeat. After Yoshi manages to defeat the future Bowser, Kamek finally cuts in and enlarges Bowser to an enormous size. Four Yoshis team up to defeat the gigantic carnation of Bowser, after which Kamek, and the Toadies quickly flee from the destroyed castle.

The Yoshis rescue Baby Luigi and the other kidnapped children. During the credits, a baby green Yoshi is shown to hatch, and he has the missing star above his head.

The game takes place between Super Mario World 2: It turns out that the Stork had given the babies to their wrong parents. While the Stork searches for the babies' real parents, Kamek launches another attack on the Stork, grabbing Baby Luigi once again and Baby Mario is sent flying to Egg Island. The Stork later gives the brothers to their real parents. The two then set off on a journey to restore Craft Island to its former glory. Yoshi made several appearances in the German comic N-Gang:.

In the German Club Nintendo comics, Yoshi appeared in quite a few comics, some of which involved him in a starring role. He also appeared in the special issues Super Mario World 2: Yoshi's Island , Die Nacht der leuchtenden Yoshis! During the events of Mario is Missing! After Mario gets captured, Luigi decides to stop Bowser himself. Using the Globulator , Luigi can determine where he is. After doing this, Luigi can summon Yoshi for a ride.

Here, Yoshi's abilities proved once again to be of great use, as the exit pipe is occupied by a large Pokey that only Yoshi can defeat. With Yoshi's help, Luigi rescues Mario and defeats Bowser. After returning the artifacts by himself, Mario has to defeat Bowser to get the key and free Yoshi from his cage in the Koopa's castle.

Yoshi appears as a playable character in every game in the Mario Kart series. As such, he made his first appearance in Super Mario Kart. Throughout the games, Yoshi is classified as either a lightweight or a middleweight driver. When played as by a CPU, he will shoot eggs. Yoshi is also a lightweight character in Mario Kart: Super Circuit , having great speed but poor weight.

Yoshi's weight is changed to medium in Mario Kart: His partner is Birdo and his special item is the Yoshi Egg , while his personal kart is the Turbo Yoshi. While the relationship between Birdo and Yoshi is merely implied in English versions, the Japanese website of Mario Kart: Double Dash confirms it. On Birdo's profile, it says "Appears to be Yoshi's girlfriend He has his own course, Yoshi Falls , which is the second course in Mushroom Cup.

In Mission mode, he must fight Big Bully. Yoshi is once again a lightweight driver in this game, sharing his weight with Shy Guy. He also has a small weight, traction and drift boost. Yoshi later returns in Mario Kart 7 as a light racer, sharing this weight division with Peach and Daisy. Yoshi returns in Mario Kart 8. While the official website classifies him as a middleweight, Yoshi is actually a lighter middleweight, focusing a little more on acceleration, handling, and grip than with speed and weight.

He shares these traits with Peach and Daisy. They all handle exactly like the original Yoshi but have different colors for karts that change their color.

Additionally, from this game onward, Yoshi's voice becomes more high-pitched. In Mario Kart 8 Deluxe , Yoshi remains in the same weight subset as Peach and Daisy, while having his stats slightly altered when compared to the Wii U game. Yoshi is also playable in all three arcade Mario Kart games. In Mario Kart Arcade GP 2 , when in his standard kart, Yoshi has exceptional acceleration, but poor weight and top speed.

When in his personal kart however, he has a slightly higher top speed at the expense of slightly lower acceleration. He shares these traits with Peach and Blinky. He also has two downloadable palette swaps in this game red and black , which both change his special item.

He shares his stats in this game with Peach and Waluigi. Yoshi is typically an agile sports player, allowing him to make quick maneuvers this was especially prevalent in the Mario Tennis competitions.

In Mario Tennis for the Nintendo 64, Yoshi appears as a speed character and has three different courses: In the game's intro, Yoshi participates in the tournament, where he wins against Princess Daisy to advance to the semi-finals. Yoshi loses to Mario in the semi-finals match, however. This is also the first game to partner Yoshi with Birdo. Yoshi also has a minigame called Fruit Factory. His default doubles partner is Koopa Troopa.

Yoshi's Mario Power Tennis trophy animation begins with him entering the stage, where Luigi is about to present him his trophy. He then begins to feel hungry and his stomach growls. Mistaking the trophy for a pineapple, he lashes out with his tongue to eat the trophy, accidentally swallowing Luigi in the process.

Yoshi can then be seen wondering about Luigi's sudden disappearance. Yoshi also appears in Mario Tennis Open , where he is once again a playable Speed type character. Also, different colored Yoshis, as well as a Yoshi costume for the player's Mii , can be unlocked in this game by scanning specific QR Codes. Yoshi is again a default speedy character in Mario Tennis: He also appears as a speedy character in Mario Tennis Aces [6] , where his Special Shot involves him sprouting wings and hitting the ball midair.

He was also playable in the game's online tournament demo, available from the start. Yoshi appears at the end of Donkey Kong Country 2: Yoshi is in the second place position, with 29 DK Coins. Legend of the Seven Stars. In this adventure, Yoshi has traveled to Yo'ster Isle , a Yoshi-populated island that can be accessed from the mainland via the Pipe Vault , to participate in the various races held there.

This racing competition was known as the Mushroom Derby. Unfortunately, the last winner of the Mushroom Derby was an arrogant Yoshi named Boshi. After winning the race, Boshi declared himself the boss of Yo'ster Isle. He suspended the races, allowing only one-on-one races between himself and a lesser competitor and only when Yoshi Cookies were on the line. Upon the plumber's arrival, Yoshi and Mario team up once again, this time to defeat Boshi and end his reign over the small isle.

As such, Yoshi put his cookies on the line and challenges the arrogant Yoshi champion to a race. After a difficult and grueling race, Mario and Yoshi cross the finish line before Boshi. With Boshi defeated, the Yoshis declare Yoshi their new boss, but Yoshi declines the offer, instead suggesting that the races should be owned by everyone. As thanks for the plumber's help, Yoshi gives Mario a few Yoshi Cookies.

Whenever Mario needs aid in battle, he could use one of these cookies to summon Yoshi to the battlefield. Yoshi would then attempt to eat an enemy and convert it into an item for Mario to use. If Yoshi failed, he would give the plumber a Yoshi Candy , an item that can heal a whopping one hundred HP. Yoshi is depicted in this game as bilingual, for he is able to both speak the Yoshi language and Mario's language. Yoshi has appeared playable in every Mario Party game that has been released.

In Mario Party 2 and 3 , Yoshi's favorite item was a warp block. If Yoshi was set on as a computer, he would be more than likely to buy a warp block over any other item. In Mario Party 5 , Yoshi was partners with Toad. Yoshi is featured in Mario Party 9. His constellation is the "Hero's Best Buddy". Yoshi returned in Mario Party: Star Rush , and Mario Party: The Top as a playable character, and is set to return as a playable character in Super Mario Party.

He is the playable character in the Modern version of Manhole , where he has to help up the titular manhole covers to ensure that various crossing Toads, Donkey Kong Jr. Aside from this, a Yoshi Egg is utilized at some points that either grants a star or a Bob-Omb.

Lastly, he appears in the Modern version of Oil Panic where he spends time running around the fort Bowser was on while Mario is trying to gather up oil that Bowser is spilling inside. Yoshi in this mode acts as a quasi-ally to Mario, as feeding him oil will have him ingest the oil to create blocks via his fire breath. Feeding him enough for a particular side will have him scale the blocks and blast Bowser away temporarily. Yoshi tends to open his chute mid-fall or at the last minute.

Although his sprites depict the usual Yoshi, his miss icon depicts a Red Yoshi. In the Modern version of Chef , Yoshi is quasi-playable alongside Princess Toadstool, where the player has to feed food to Yoshi in order to gain points. After feeding him enough food, he'll lay an egg, which after further feedings will result in the egg hatching, Yoshi striking a pose with the baby Yoshi, and then having the baby replace him, with the baby eventually growing into Yoshi if the player feeds it enough food.

If the player feeds Yoshi burned food, he'll become baby Yoshi. Although Yoshi himself does not appear in the modern version of Vermin instead, the player character is an Orange Yoshi , he is shown on the Vermin section of the key art for the overall game. Although Yoshi himself is not playable in the modern versions of either Egg or Greenhouse instead, the player character is a Light Blue Yoshi and an Orange Yoshi, respectively , he is depicted on their respective images for the key art for the game.

In the Modern version of Rain Shower , Yoshi appears on the hammock in the upper right hand corner, and as such, the player as Mario has to protect Yoshi from the water paint balloons that Bowser is throwing in the tree above. In the Modern version of Mario's Cement Factory , Yoshi appears on the left assembly line, eagerly awaiting for cookies to emerge so he could eat them.

If the player overfills any of the tanks, he'll be dunked with the batter, earning a miss. Aside from his roles in the games above, he also reprises his role in the Modern version of Chef. He also appears in the preview animations for both Mario's Cement Factory and Chef:.

In the former, Yoshi and Toad are putting cookie batter on a conveyor belt each, only for Toad's batter to get stolen by a Boo, causing him to sob, and then the Boo, as a prank, drops the batter on Yoshi, with it being a large enough quantity that Yoshi is completely engulfed save for the eyes, while the Boo sticks out his tongue in a taunting manner as Yoshi is baffled at the entire situation.

In the latter, Yoshi appears nearing the end after Peach buried Mario under a mass of flipped eggs, where he comes in and eats them all and then takes an overwhelmed Mario away. Yoshi is a playable character in Super Smash Bros. Yoshi is one of the heaviest fighters in the game behind Samus and Donkey Kong , but his attacks are not as powerful as other heavyweights. In addition, despite his weight, Yoshi has an average ground speed, the highest air speed, and a high second jump.

Yoshi has a tether grab in the form of his tongue, and is also unique in that his shield is a Yoshi Egg rather than the normal shield. The Flutter Kick also slows down Yoshi's descent in midair. Most of Yoshi's special moves revolve around the use of eggs, mostly based on his abilities in the Yoshi platforming games. Yoshi's standard special move is Egg Lay , in which Yoshi grabs an opponent with his tongue, swallows them, and turns them into an egg to trap them.

His up special move is Egg Throw , in which Yoshi tosses an egg to deal damage. His down special move is Yoshi Bomb , in which Yoshi leaps up and does a ground pound. Yoshi's recolors in this game are all different-colored Yoshis: Yoshi returns as a playable character in Super Smash Bros. He is given a side special move, Egg Roll , in which he encases himself inside an egg and rolls across the ground.

While his general stats have been retained, he does not have the fastest air speed in this game this is instead Jigglypuff. Yoshi also cannot jump out of shield in this game, the only character to hold this distinction.

Yoshi's shield is also unique in that any attack that hits him sends him moving forward, allowing him to evade opponents. Yoshi's up tilt is now an upwards tail swipe performed while jumping, and his back aerial is now a series of weak tail wags instead of a strong backwards tail swipe.

Yoshi's down aerial has been nerfed: Yoshi also has two additional recolors for this game that were previously CPU exclusive from the previous game: In Adventure Mode, ten Yoshis are fought halfway through the first stage. After defeating all ten Yoshis, the player can continue through the second half of the course. In Super Smash Bros. Brawl , Yoshi once again returns as a playable character. Yoshi's appearance in this game has been modified to be more consistent with his modern appearance.

He once again has the fastest air speed of any character. In addition, many of his attacks are now tail-based, due to his forward tilt being changed. Yoshi gains a Final Smash: Super Dragon , which gives Yoshi a massive pair of wings allowing him to fly freely and breathe large fireballs. Yoshi is first seen sleeping on a tree stump in a forest. Link walks by him, without seeing him. Soon, the Halberd attacks the peaceful area, deploying Primids against Link and Yoshi.

Yoshi wakes up and walks up to Link, and the two advance through the forest together. After making it through the dangers of the wood, they watch from a cliff as the Halberd flies away, high in the sky, but continue their pursuit of it, undaunted.

If Peach is rescued from Petey Piranha: After reaching a grassland, Link and Yoshi see False Peach about to shoot a Dark Cannon at Mario and Pit , but before she could Link cuts the cannon in half and start to fight. After they win, Mario stops to see Yoshi and Link standing over a dissolving trophy. Mario gets mad at Link, thinking that he is a member of the Subspace Army and that he defeated Peach.

He runs to Link and Yoshi very fast and tries to hit Link. Mario and Pit then attack Link and Yoshi. If Zelda is rescued from Petey Piranha: Link stops to see Mario and Pit standing over a dissolving trophy of False Zelda. Link gets mad at Mario, thinking that he is a member of the Subspace and that he defeated Zelda.

He quickly runs towards Mario and tries to hit him. Yoshi then joins Link in fighting Mario and Pit. Soon, after the battle, the four understand each other and the four become a team.

They see King Dedede , who had taken Luigi , Ness , and the other princess. Either Link or Pit blows out the engine of the Cargo depending on which fake princess was initially fought if Peach, it is Pit; if Zelda, it is Link. Along with Kirby, they follow Dedede to his castle, only to find that Bowser had taken the princess and got away.

Eventually, they reach a desert where the Ancient Minister is carrying a Subspace Bomb. Pit fires an arrow at the Ancient Minister, trying to stop him from placing the bomb. However, the Ancient Minister places the bomb and his R. Although Mario and Pit try to stop them, the bomb is about to blow up. Ancient Minister leaves the area and the bomb explodes. Mario hops on Yoshi, while everyone else hops on Kirby's Warp Star and they all leave the area before the explosion of the Subspace Bomb reaches them.

After a battle at The Canyon , Yoshi and his teammates meet up with the other heroes and enter Subspace, only to have Tabuu turn everyone into trophies. Yoshi was rescued by Kirby, who had been revived by one of Dedede's badges that he had eaten. Everyone, including Yoshi, then joins forces and eventually defeat Tabuu.

Yoshi once again returns for Super Smash Bros. His appearance has once again been changed in this game, his model being reproportioned and his stance made more upright, making him even more consistent with his current appearance in the Mario and Yoshi series. While his special moves are no different, some of his other moves have been changed to fit with his new appearance. Yoshi is also able to jump out of shield in this game once again, for the first time since the original Super Smash Bros.

For equipment , Yoshi is the only character that can use the Egg and Saddle equipment for offense and defense, respectively, and is able to use Boots for speed. Yoshi finally has two additional colors in this game: This section is referring to a subject in an upcoming or recently released game. When the game is released, or more information about this subject is found, this section may need major rewriting.

Remove this only when the changes have been applied. Yoshi is set to return as a playable character in Super Smash Bros. Yoshi also has a new alternate costume that is based on his appearance in Yoshi's Crafted World. In the Mario Golf series, Yoshi has a straight golf shot that achieves average heights. In Mario Golf for the Nintendo 64 , Yoshi's drive is yards and his shot is straight, and is also the only male character with a straight shot, as the rest of the golfers with straight shots are females, and all the other males have either fade or draw shots.

Toadstool Tour , Yoshi is seen in the opening clip with a Koopa Troopa , entering the golf course to challenge Wario and Waluigi to a round. Yoshi is scared by a Chain Chomp as he tries to get his ball back, and he falls asleep with the Koopa Troopa when Waluigi takes too long to sink his ball. Yoshi also appears in Mario Golf: Yoshi returns in Mario Golf: World Tour with the same straight, average-height drive. A new golf course, Yoshi Lake , appears and contains giant Yoshi Eggs, bouncy blocks, and many pools of standing water.

A full-day camp program is offered in the summer. Breakfast, lunch and afternoon snacks are served in accordance with USDA guidelines.

Fees for this program are based on total fam- ily income. For more informa- tion, call It strives to do this by offering The commissary is open 9 a. Sat- phone service and equipment, and a UPS Store. Defense urday and 9 a. The com- All are open Monday through Saturday. Commissary Agency DeCA has devised a set missary is closed for some holidays.

For more The BX hours are 9 a. Monday of standardized floor plans, simplified stocking information, call The Circa 25 Bar is in Club sary. DeCA has significantly reduced the stock employment is in Building The HR office is Ironwood. It's best to call ahead to check on service and reduce operating costs. This means it oper- availability for special events.

Customers may special order An extensive variety of entertainment, mem- cery sales and to provide better service to its products from all departments. For reservations, call the Outdoor Recreation Center at Both have men's and women's saunas, locker and shower facilities, group exercise rooms, and basketball and vol- leyball courts. The fitness center staff coordi- nates special events, handles reservations for two softball fields and a football field, and GIN manages intramural sports along with a variety of daily group exercise classes taught by cer- SETTLIN tified group fitness instructors.

There are also certified personal trainers available to create individualized workout plans for a fee. Benko Fitness and Sports Center, in Building , is equipped with a group exercise room, state-of-the-art exercise equipment, indoor track, parent exercise room and six-lane indoor lap pool. Monday more information, call For more information, call holders during unmanned hours.

CAC holders Military members and travelers on tempo- There playgrounds and picnic areas is generally on weight room and cross-functional room. Hours is a midnight meal 11 p. Mon- a first-come, first-served basis. However, res- are 5 a. Monday through Friday day through Friday.

For Christmas and Thanksgiv- for Bama Park, across from the golf course. For ing, breakfast is also 7 to 9 a. Groups must reserve the parks in advance. Carry- out service is available. The Roadrunner Inn f light kitchen, Building , offers a more limited menu. For eligibility and hours, call Call for hours of operation. It features flat screen TVs and select seating for watching sporting events throughout the year as well as a variety of craft and local beers on tap.

The course and pro shop are open daily year-round, except Christmas, from sunrise to sunset. Players can sharpen their game on several practice areas or at the modern driving range. The pro shop carries the latest in golf equip- ment along with a full line of men's and wom- en's clothing.

Youth and adult golf clinics are offered regularly, and a golf pro is available for individual or group lessons. For golf or pro shop information, call Outdoor Recreation encompasses many functions, all committed to providing services and programs that meet the leisure needs of the Davis-Monthan community. Outdoor adventure programs include a spec- trum of seasonal activities tailored to meet novice and expert tastes -- everything from structured trips to self-directed activities, including day hikes, historical tours, horseback riding and river tubing.

Caving, rock-climbing, whitewater rafting, skiing and Grand Canyon backpacking trips challenge more daring individuals. Benko Fitness Center http: Each squadron competes in intramural sports and earns commander's points. The number of points varies depend- ing on how the squadron finishes at the end of the season.

At the end of the year points are totaled and the squadron with the most accumulated points wins the commander's trophy. Trophies go to squadrons in two categories: Regular and over basketball March Volleyball April through August Golf May through August Men's and women's slow-pitch softball September through October Flag football September through November Racquetball and tennis September through May Questions about the varsity program should be directed to the fitness and sports center at The base's rugby team, the D-M Mandrills, participates in a local league and in tournaments throughout the country.

The season is usually September through May and requires yearly dues. Mod- meet the needs of the traveling military family. Equipment rental including the popular "wobble trap. For more information, call ing, hunter education and firearm safety.

Get RV facilities anywhere. Call the FamCamp at Outdoor Recreation also operates two Davis-Monthan is home to one of the finest Outdoor Recreation's equipment rental sec- swimming pools -- the year-round fitness recreational vehicle parks in the country, the tion is stocked with hundreds of items that pool located in the Benko Fitness and Sports "Agave Gulch" FamCamp.

There are spaces can be rented by the day, weekend or week. Center and the Outdoor Recreational Pool http: League tional and informational trips and tours. Recreation and fitness swimming, water play is active throughout the year, tournaments more information on ITT, call Bowling Center includes plaque, frame and auto craft shops.

The frame and plaque shops are open Monday dren's birthday parties. Call the fitness pool at For more information, call or through Friday. For general arts and crafts information, call The center has 20 lanes, rental convenient one-stop location for customers to conditioning service and contract mechanics.

Many bombardment units passed The U. Army declared Tucson's second airfield suitable for military through D-M on their way to war. The instructors at D-M taught the men operations Oct. The city successfully built the field in accordance to be bomber crews. The pilots first learned high-altitude flying, then with U.

Twenty days later the field's flight log received steady bomb approaches, while the navigators, radiomen and gunners all its first entry -- a small detachment serviced transient aircraft bound for practiced their duties. When they left D-M, each member knew his job, California. Many pioneer aviators stopped at the field during its time, and all worked together to accomplish their mission. In December , including several destined to head the country's military flying forces.

D-M became aerial accidents while serving in the U. Davis one of three 2nd Air Force separation centers. The base helped process and Oscar Monthan. The field The first building, Hangar , built for the Army at D-M, was com- also became a storage location for excess bombers and cargo aircraft. As a result of the expanding conflict in Europe, Tucson's dry climate and alkali soil made it an ideal location for aircraft the War Department officially announced a decision to establish an storage and preservation, a mission that continues today.

Army Air Base in Tucson on Sept. Paving the way for of D-M in March , bringing in several B bomber groups. After its troops, the Army made Lt. Albro the first base commander official creation as a separate service, the Air Force inherited the instal- Feb.

The base officially became Davis-Monthan Field on Dec. The next year a B aircrew based at D-M completed the first The day after the Japanese attack on Pearl Harbor, the field's person- nonstop flight around the world taking 94 hours.

The early s Pacific. However, the base wasn't idle for long. In , another wing activated at the base and Force to Second Air Force. The following month the 39th Bombard- began training aircrews in the nation's most sophisticated fighter, the ment Group arrived and immediately began training B Fortress and F-4 Phantom.

Another war had developed, and D-M was again training www. The base's U-2s also flew missions over bolt II aircraft. Air Force Base, Arizona. Five years later, the began flying operations at D-M in Members of the nd directed forward air forces and coordinated them with ground forces for a combined team effort.

They were responsible for tactical air control forces west of the Mississippi River. To accomplish their mission, nd air controllers and liaison offi- cers were stationed on many Air Force bases and Army posts.

In , the last Titan missile was taken off alert and an era ended at D-M. Six years later, as a result of the U. D-M destroyed the last U. GLCM in May Later in the year D-M deployed more than 1, people in support of operations Desert Shield and Storm, the response to Iraq's invasion of Kuwait and its subsequent liberation.

In May , the Air Force, in a downsizing move, inactivated the th Air Division and once again made the th, now simply des- ignated th Wing, the host unit. In September , control of the 48th, 55th and the 79th Rescue Squadrons transferred to the th Wing.

A year later the rd Res- cue Group was activated and took control of the rescue squadrons with the 23rd Wing at Air National Guard alert detachment, the became fully operational Sept.

By war's end, the ational command of the rd RQG. The th FG inactivated Wing April 26, The unit inactivated Jan. Before inactivating on Dec. Assigned pilots were also credited with 22 MiG aerial victories, eight MiGs destroyed on the ground and an additional nine damaged. In the s, the th continued to train A crews for assignments to units in the U.

In , the th Wing In the wing deployed 16 As while the missions reinforcing multinational ground began supporting Operation Southern Watch final deployment in required 14 As to forces. That number, how- from the th Wing were deployed to Bagram field, Afghanistan, in and to Osan AB, ever, doubled to 24 for the deployment.

Airfield, Afghanistan, to fly close air support Republic of Korea, in The units assigned to 12th Air Force are: Army field artillery, air defense artillery, intelligence, avi- ation, logistics and administrative personnel.

Southern Command area of responsibility. Southern Command responsible for U. It employs precision engagement to conduct day and night close air support, air interdiction, forward air control, and combat search and rescue, and integrates with special operations in support of U.

They conduct all formal course directed aircraft transition, day and night weapons and tactics employment, day and night air refueling, and dissimilar air combat maneuvers. The squadrons train pilots to plan, coordinate, execute and control day and night close air support, air interdiction, and battlefield surveillance and reconnais- sance.

They also prepare pilots for combat mission-ready upgrade. UP and AC conversion pilots annually. It conduct readiness exercises. It ensures train- Agencies falling under the auspices of the manages and assists development and approval ing and deployment readiness of more than th Fighter Wing include the Staff Judge of all aspects of ACC A syllabi.

The and the Treaty Compliance office. It also man- ages base operations and conducts all formal course directed aircraft initial qualification and requalification training. The squadron directs operational support functions including airfield, air traffic control, weather services, weapons and tactics, plans and exercises, and intelligence for an opera- tions group with two AC squadrons. It also provides aviation support for nine other flying units on base and develops flying schedules for 14, sorties per year.

The squadron provides safe, properly configured aircraft to meet mission requirements for three squadrons. It also develops and executes a scheduled maintenance plan to maintain long- term fleet health and provides forces to support worldwide contingency taskings. The squadron troubleshoots, repairs and maintains electronic warfare equipment, TF34 and T56 engines, A aircrew egress systems, A, C and HH fuel systems and completes maintenance on aircraft accessory Air Force specialties, divided among five all 30MM GAU-8 gun systems and aircraft systems supporting seven flying squadrons flights: In addi- Flight, Maintenance Flight and Munitions their associated components.

The th EMS is dedicated also responsible for aircraft structural repairs Laboratory provides regional support for the to providing world-class maintenance and and modifications, as well as corrosion control. The th CMS provides well as all transient and tenant aircraft on base. Armament Flight maintains combat mission support, including civil engi- M neering, communications, contracting, trans- portation, fuels, supply, deployment readiness, personnel, security forces and services for immediate worldwide deployment of combat support elements.

The group also provides an effective in-garrison support infrastructure and quality-of-life services for 26 wing and 32 associate units spanning a 45,person, 10,acre community, one of the largest in Air Combat Command. The th CES comprises a total force team of military, civil- ian and contractor professionals. Many of the large construction projects are done in close liaison with the Army Corps of Engineers. The th CES trains the wing in chemical warfare defense and disaster preparedness while maintaining its own deployable teams to support the Air Expeditionary Force AEF concept.

The cooperation of on-base and local emergency services provides residents and workers at D-M with premier first-response capability in the event of any emergency. Addition- ditionary Force cycle -- more than any like- puter C4 capability with fixed and deploy- ally, they provide police services for the entire size SFS in ACC.

Addition- thousands of military personnel. It also anticipates of humanitarian relief, multinational training nel and provides th Fighter Wing, Head- and responds to dynamic customer and mis- and air base defense operations, averaging quarters 12th Air Force and tenant units' sion needs.

Programs such as the Edu- cation Services Center, dining facilities and fitness centers directly support the unit read- iness mission by providing a physically and mentally fit force. Other FSS programs support overall military readiness and preparedness by providing for the basic needs of Air Force peo- ple in a hostile or contingency environment.

Their community service programs support the family unit and contribute to individ- ual social development and enjoyment. The family support and quality-of-life initiatives are vital to attracting and retaining a qual- ity force.

Visit us at www. The Command Support Flight consists sition and professional and academic edu- and other associate units. It also manages ment civilians in the southern Arizona area. It also assures unit readiness, ensuring deployers are trained and equipped and arrive to their locations on time. The Oper- SIIS 4ations Flight is responsible for maintaining M base communications systems, base records management and base publishing.

This flight manages communication security accounts for the entire D-M community and several other sites around ACC. It also manages the archi- tecture and integration of D-M's command, control, communications and computer sys- tems C4 by identifying strategic short- and long-range communications plans, providing customer service interface for C4 requirements and implementing basewide C4 projects. The FSS provides world-class human resources management e.

The squadron supports our warfighters and the military family by providing or arranging for world- class health care. Its staff of nearly people also delivers more than , outpatient visits per year. They pro- vide group logistical and support activities for four operational squadrons with more than members. The MDSS also manages med- ical group financial and manpower programs, facilities, logistics, administrative support, high-quality and timely customer mission sup- Wing and associate units.

It promotes preven- information systems, managed care, ancillary port consistent with federal acquisition regu- tive medicine programs to maintain maximum services, staff education and training, and lations and public law for optimum mission Air Force readiness, and monitors the envi- readiness.

They maintain a ,square- execution. The LRS manages more any time.